Rigging
Showcase
Professional 3D Character Rigging & Technical Art. Specializing in advanced skeletal systems and facial rigs.
Interactive 3D Model
Featured Work
IMG
Project Alpha
Character Rigging
Project Alpha
Character Rigging
IMG
Project Beta
Facial Rigging
Project Beta
Facial Rigging
IMG
Project Gamma
Creature Rigs
Project Gamma
Creature Rigs
About Me
Technical Artist & Rigging Specialist
I help bring characters to life through robust and flexible rigging systems. With a background in art, I bridge the gap between creative teams and technical requirements. Based in the Netherlands, I focus on creating intuitive controls for animators while ensuring optimal performance in game engines.